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Slavers: Relations |
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The Slavers are a dangerous tribe of Matis and Fyros operating in Bounty Beaches, capturing unlucky Tryker to sell into slavery. Tryker are advised to stay away from their camp as they are likely to be attacked on sight. The Slavers prey solely on Tryker however, and other races can safely enter their camp. Unsurprisingly, the Tryker government considers the Slavers to be enemies of the state. The Slavers follow the Karavan.
Enemies |
This is list of enemies,
Tryker |
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Leader: Governor Ailan Mac'Kean | ||
The smallset people by height, Trykers are peaceful, devoted to liberty and bon vivant. They dream of a peaceful world with no masters or slaves. Their curiosity makes them excellent explorers and inventors; they fully mastered windmill technology. Often, the personal interpretation of religion incurred the wrath of dogmatists. Most of the Tryker call the Lakelands their home, where they established their Federation, lead by a Governor. They value Liberty, Egality, and Sharing. The citizenship rite allows one to become a Tryker Citizen and benefit from various assets and rewards. They have their own language, the Tryker Tyll. | ||
Karavan | Tryker Federal Guards campsite at Liberty Lake Fairhaven Avendale Crystabell Windermeer Tryker Federal Guards camp at Resting Water Tryker Federal guards camp in Winds of Muse |